raid damage during this fight, it is very easy to run out of Mana early on. Theyll need to follow the Flame your raid is currently focusing down, avoiding the fire. You use a Druid on Illidan's Flames of Azzinoth because FR gear on a Druid is better outright than FR gear on any other Tank. Stunning him for 15 of those 20 seconds is obviously going to help out a lot, but most raids will opt to simply ignore the traps if theyre at a remote or inconvenient position. Illidan is immune to all attacks while flying. You will also need a ranged player typically a Warlock, though other classes can work too with Shadow Resistance gear for Phase 4. First kills (prior to patch 3.0.2) by raids with about 4 members having the full Tier 6 bonus and most of the others wearing at about two pieces of Tier 6, typically experienced the following phase sequence: 1,2,3,4,3,4,3,5,4,5,4,5, the whole fight taking about 16 minutes. Your raid will need at least 3 tanks in order to take Illidan down 1 of them needs to be a Protection Warrior or Protection Paladin, while the other 2 tanks will require high Fire Resistance, capped if possible. Your melee DPS should be stacked up on top of each other, similar to the other groups. Both tanks and melee need to be aware and avoid the Eye Blasts He will kill any tank attempting to tank him normally in 1 hit. Odd as it may seem, Illidan is actually one of the easier solo encounters in Black Temple, being little more than a normal DPS race. Remember you can always swap targets if you are high on You've wasted too much time mortals, now you shall fall! Paladins and Druids should be similar but with their respective badge gear. Manage all your favorite fandoms in one place! These Shadowfiends only have 3500 HP and dont hit particularly hard, but if they survive long enough, they will cast Parasitic Shadowfiend themselves, infecting their target once more and starting a chain of never-ending Shadowfiends. This ability is cast every 20 to 30 seconds, so youre likely seeing it twice per Phase 4. This means that you will want a Protection Warrior or Protection Paladin as the main tank for this fight, as they can easily reach this amount by using Shield Block or Holy Shield respectively. Illidan Stormrage, the Betrayer, needs no introduction, being arguably the most famous character in the entire Warcraft franchise, next to the other big bad, Arthas, the Lich King. Has a 2 second cast time, but there will be roughly 3 second gaps between each hit due to the travel time. If you find your raid getting overwhelmed by fire, your healers running out of mana, your tanks or DPS players dying too often etc, it is not be a bad idea to use your Heroism / Bloodlust here, to help you push through. Wait for this tank to This phase requires a ranged It can help if you slow them down with abilities like Frost Trap and Cone of Cold. well as a Warlock tank with Shadow Resistance gear. (lore) Your healers can also help DPS a little with Wrath, Smite & Lightning Bolt when they dont need to heal it could make the difference between a successful or failed Phase 4 skip. Melee DPS and tanks cannot attack Illidan and should thus move to the back of the room, giving your ranged DPS players enough room to spread out. Valarkin-pagleJune 3, 2021, 5:49pm If the AoE is performed well, it's possible to kill all the Demons within a few seconds after they spawn, this has the additional advantage that nobody needs to move out of position. With the high amounts of And a temporal discombobulator! Shadow Prison for 30 seconds, then a short RP event will play where If they reach that player, they will instantly kill them and then pick a new target, repeating the process anew. You can find him in the the In addition to the tanking requirements, some of the phases will require vastly A Flame of Azzinoth will spawn from each glaive and begin attacking your raid. Your Fire Resistance tanks will need to pick up one Flame of Azzinoth each, taking them a few yards away from the grate in the middle. Illidan Stormrage is the final boss of the Black Temple. Some day I'll be making my own games and I humbly hope you play those too! Phase 5 is very similar to Phase 3, except that he enrages after 40 seconds (attack speed and damage increased, soft enrage). your tanks are likely wearing Fire resistance gear and will deal lower threat The main difficulty in this phase will be the very high raid damage. Think you need above 350ish (buffed) for that fight. now needs to be looking for Cage Traps dropped by Mortal Strike or Wound Poison debuff on the boss, as these should be the number one priority for DPS players, as these will instantly After both This fight is arguably the most healing intensive in the entire tier, and will require your healers to remain focused throughout, following precise healing assignments to avoid accidental deaths. Bellow you will find a handy reference for easily obtained & efficient resistance gear for each role credit to Grix. Fireball, while still being mindful of the warglaives' positions. Furthermore, when the debuff expires 2 Parasitic Shadowfiends will spawn at that players location. 158K subscribers in the SanJose community. Killing Tanks: Fire Resistance Tanks need fire resist for Illidan's Flames of Azzinoth (there's 2 Flames which means we need at least 2 FR geared tanks). Paladins, Mages and Rogues can remove the Dark Barrage debuff by using Divine Shield, Ice Block and Cloak of Shadows respectively. Your raid should assume the following positions in that time: Phase 3 is basically Phase 1 with the addition of just one new ability, Agonizing Flames, a powerful DoT that gets applied to every player within 5 yards of Illidans randomly picked target. Protection Warriors This will be extremely easy if your main tank is a Protection Warrior, as their Shield Wall cooldown can nullify his Enrage for 10 of those 20 seconds, while other tanks will need to use all of their defensive cooldowns and get additional, intensive healing. into either 2 or 3 groups to avoid taking too much raid damage from Everyone should be ready to use their Master Healthstone in order to heal themselves if your healers are struggling to keep up. Shear Furthermore, it can help if your Hunters use their Misdirection on the tank to help them establish threat, but it is recommended that you save at least 2 Misdirections for Phase 2. Illidans aura will pulse every 2 seconds, dealing 1000 Shadow damage to every player within 15 yards and applying a debuff to them, increasing their Shadow damage taken by 30% for 10 seconds. Having high raid DPS will allow your raid to skip Phase 4, making this fight significantly easier, so really, no excuse not to. Your tank will need to use major defensive cooldowns to survive this Enrage. The Flame of Azzinoth sends out a wave of flames in a cone front of it which travels up to 15 yards, dealing 7000 to 9000 Fire damage to all players in front of it. Best Servers on Vanilla WoW (Classic Era) for a New/Returning Player, EU Blue Post: Wrath of the Lich King Classic Hotfixes - Updated 27 February, US Blue Post: Wrath of the Lich King Classic Hotfixes - Updated February 27, EU Blue Post: Season of Mastery Realms Closing Soon -- Transfers Available, US Blue Post: Season of Mastery Realms Closing Soon -- Transfers Available, EU Blue Post: Wrath Classic: For a Limited Time Get Up to 30% Off on Paid Faction Changes, Dragonflights Weekly PvP Brawl: Deep Six, Neltharax, Enemy of the Sky Nerfs & Hunter Buffs in Dragonflight, WotLK Classic Hotfixes Feb 24th Exhaustion Without Bloodlust Fixed, Move to the melee DPS if you get targeted by, Go to your assigned spot, stand right on top of other players, and dont ever move unless absolutely necessary, Dont ever move away from the center of the arena, or the Flames of Azzinoth will enrage and wipe your raid, Same as Phase 1, but make sure you are more than 5 yards away from other players, Make sure you are more than 20 yards away from Illidan & more than 5 yards away from other players, Same as Phase 3, but make sure you move away from Maievs traps if the tank is taking Illidan to it, Be careful of fire as you follow the Flames of Azzinoth & never be in front of them, Avoid being near any of the ranged groups, so you dont hit them with splash damage, Save your major DPS cooldowns for Phase 3, Same as Phase 1 you dont have to avoid being around other players as melee, Move to the back of the room and stay more than 5 yards away from other players, you cannot DPS Illidan during this phase, Watch your threat tanks are using Fire Resistance threat and thus have lower threat output, Attack Illidan from your max range, while standing more than 5 yards away from other players, If you transitioned to this phase from Phase 4, use threat reduction abilities like, This phase is extremely healing intensive make sure you understand whats going on, Theres a small break after every phase in this fight, so dont hesitate to use max rank spells and use a lot of mana if necessary, If you dont need to heal anyone, help DPS with, Stay more than 5 yards away from other players, Once Illidan is trapped, help DPS him down with, Illidan hits hard always be prepared to react to a damage spike with a defensive cooldown, Quickly move Illidan out of the flames created by, Make sure Illidan never faces your raid it will be very bad if hit hits them with his, Make sure your Flame never faces the raid, or people will die to, Kite the Flame in a circle-ish pattern as shown in the, The green flames do about 1250 damage / second to you, so you can use defensive cooldowns & move through them quickly if necessary, You cant move your Flame more than 25 yards away from its glaive, or it will enrage and wipe your raid, The blue flames only do about 500 damage per second to you, so you can move through them or stay in them if necessary, Do not hesitate to use your defensive cooldowns if your HP drops low or you have to move far from the raid if you die, its a wipe, You can keep attacking Illidan during his 10 second transition animations, but move out the moment he enters his, If Maiev drops a trap near you or to a convenient spot, move Illidan to it, While moving, never show Illidan your back, keep using, If you cant get Illidan into a trap to counter his, Do the same thing as regular ranged DPS players, Youre doing the same thing as other ranged DPS players for most of this phase, If it doesnt look like your raid can get Illidan to 30% HP before he transitions to Phase 4, start moving to your designated spot, You will want to be more than 20 yards away from Illidan & other players, ideally at your maximum, Make sure to yell at any players that come close to you (/range 20 with DBM) they will die, If you have a big aggro lead on Illidan, you can help kill, Same as Phase 3 move to your designated spot a few seconds before the Phase 4 transition & start spamming, After 60 seconds, Illidan will naturally transition to Phase 4, If you manage to get him down to 30% HP within 60 seconds, he will transition to Phase 5, After 60 seconds, Illidan will revert back to whichever phase you were in before, Phase 3 or 5, If you manage to get him down to 30% HP within 60 seconds, he will end Phase 4 early and transition to Phase 5, Your entire raid spreads out at their maximum range, making sure they are more than 5 yards away from any other player, Melee and tanks spread out in the back of the room, far away from Illidan. This will cause the AoE damage to become predictable, and powerful AoE healing spells like Circle of Healing and Chain Heal to always heal all affected players. No injuries reported. Illidan deals to 3238 to 3762 Fire damage to the raid, and every player within 5 yards of each player. They are Demon type enemies with 1.15 million HP each, and their attacks deal 8-10k Fire damage each, which is why you will need tanks with capped Fire Resistance to tank them regular tanks will simply die in 2 hits. Illidan cannot cast any of his other spells while channeling Eye Blast. Your DPS players can use their 2 or 3 minute personal DPS cooldowns here, since theyll likely have them again when theyre needed (in Phases 3, or 4/5) but save cooldowns longer than that. In my free time I play Switch games, particularly JRPGs. Quickly defeat the Flames of Azzinoth in Stage Two of the encounter. One plan is to use [Shield Wall] on the first enrage, and [Last Stand] plus trinkets on the second. Always up to date with the latest patch (1.14.3). Phase Two is probably the hardest phase of the fight, requiring 2 tanks with Additionally, Maiev Shadowsong enters the battle. If you're tanking the first fire ele you can get away with like 250-275 fire resist, and crit cap. This phase is arguably the most difficult phase in the fight, along with Phase 4, which you are ideally going to skip. They are level 70 Demons and only have 21k HP, so they can be defeated fairly easily, fortunately. We will break down how to best approach this fight and the tactics needed to achieve victory in this final battle. Most know me as Baranor, the ret paladin guy, but I'm secretly a druid main, don't tell anyone. The only mechanic that player besides the tank will really have to deal with here will be Parasitic Shadowfiend, with your raid healers having to keep that target up. Agonizing Flames makes Phase 3 slightly different to Phase 1. begin. The second fight tanks will want a full set of Fire resistance gear for is Illidan Stormrage in the Black Temple. to save Shield Block for when he begins this cast. The main way to counter this ability and prevent its splash AoE damage from getting out of hand, will be to have your raid stack up in 3-4 separate groups. San Jose's largest recycling hauler is suing the city, claiming the city profits from contract violations and discriminates against the company because of its owners' ethnicity. Illidan starts the fight off in Phase 1, in his standard night elf form. A setup with five groups results in a cross pattern - one group in the exact center of the circle, and one N, E, S, W, each 6 yards away from the center group. About 30 seconds into Phase 5, Maiev will teleport to one of 8 pre-determined spots inside the arena at random. Use Shield Block to stop it. While your raid is fighting the Flames of Azzinoth, Illidan will be throwing a barrage of Fireballs at you. Each tank must keep his Flame faced away from the raid at all times, while at the same time staying close enough to the Blades of Azzinoth. This positioning makes it very easy for your Restoration Shamans and Holy Priests to heal all of the incoming raid damage. San Jose first explored safe parking programs in 2019 at the Seven Trees Community Center parking lot. You want to avoid multiple people getting hit by it, because its damage adds up quickly. "You must gather your party before venturing forth". (lore) Fire Resistance Gear for Feral Tank Druids While doing Molten Core and Blackwing Lair, it is possible you will need some Fire Resistance gear, especially for Ragnaros and Vaelastrasz the Corrupt. The easiest way to do so will be to have the afflicted player run up to your melee DPS and directly behind Illidan, so your DPS players can kill them with their the AoE spells they were already using, such as Whirlwind, Multi-Shot and Chain Lightning. Your remaining healers should heal the raid, focusing on people targeted by Parasitic Shadowfiend and Agonizing Flames. 30 to 40 seconds into Phase 4, Illidan will summon 4 Shadow Demons. If you find that your set barely doesnt get you to the amount of Fire Resistance youre aiming for, you could use the following enchants / gems: Warlocks tanking Illidans Demon Phase will have a slightly easier time gathering the Shadow Resistance gear necessary to tank him, as a lot of this gear is going to be necessary for the Mother Shahraz fight anyway. Phase Five is exactly the same as Phases One and Three, except the tank The affected player and a mage should move away from the raid. Fire Resistance gear. A warlock with maxed shadow resistance should tank him. at once. The fight consists of five phases, good positioning is the key to success. Only one form of tracking can be active at a time. Black Temple. Reliquary of Souls Draw Soul is frequently cast right after a Flame Crash. Illidan Stormrage, (lore) This fight can last Post by Engine Mother Shahraz requires 365 Shadow Resist (cap) for everyone in the raid except the main tank, who requires 0 SR. Illidan Stormrage phase 2 requires 365 Fire Resist (cap) for tanking Flames of Azzinoth, this is a 4 tank fight (counting the Warlock), however. Eye Beam has only four possible paths, each intersects one of the Blades and tangentially touches the inner circle (either north or south). It's easy to stack fire. They can start moving as soon as they see the Flame Blasts flame breath-ish animation, but they should be careful to not move too much and fill the arena with fire too quickly. Illidan Stormrage is the final boss of the Black Temple. The two off-tanks each pick up one of the flames. Your raid should have enough DPS such that you only see this ability once during Phase 2, else things can get ugly. If during Phase 2 you find yourself high on threat on one of the Once both Flame of Azzinoth have been defeated, Illidan will recall his glaives (Glaive Returns) and following a ~10 second delay, join the fight once again. Uncaged Wrath, wiping the raid. For that reason, you ideally want to avoid getting him down to 30% during Phase 4 / his Demon Form. Positioning for Phase 1 is very straightforward. As far as Phase 2 Fire Resistance tanks go, any class works. At Warcraft Tavern were huge fans of World of Warcraft. Gurtogg Bloodboil Strategy Guide in Black Temple, High Warlord Naj'entus Strategy Guide in Black Temple, Shade of Akama Strategy Guide in Black Temple, 2. We will want to avoid being hit by Shear, tanks and melee should avoid patches Illidan Shear+Fire Dual Tank Prot Paladin POV - TBC Classic - YouTube 0:00 / 7:12 Illidan Shear+Fire Dual Tank Prot Paladin POV - TBC Classic 10,280 views Mar 10, 2022 81 Dislike Share. A few seconds later, a Flame of Azzinoth monster will spawn next to each glaive. prioritized to, see the links below. 30 to 40 seconds into Phase 5, Maiev will teleport to 1 of 8 different pre-determined spots inside the arena and place a Cage Trap on the ground. Illidan himself hits extremely hard, so their life will already be pretty difficult, so here is a condensed explanation of how to deal with them: Your main tank will always be the only person getting hit by Draw Soul if youre executing the strategy right. Dealing with the parasites is complicated by the distributed setup, some plan should be made where the affected players and the mage can meet. After Illidan is trapped, they can help DPS with Wrath, Smite & Lightning Bolt. The Betrayer meditates on the court just beyond. Phase four is different from other phases. Illidan can be considered a difficult boss, as he has multiple different phases which require vastly different strategies. If you were looking for a full guide for the Black Temple raid, or would A majority of that damage will be of the Shadow school, so having a Priest using his Prayer of Shadow Protection on your raid will also help a lot. on each phase down below. Demon Form back to his normal form/Phase 3. The last ability that you will have to deal with during Phase 2 is Dark Barrage. this cuts his healing in half from this spell. So each time you're hit by Chaos Blast, you'll take 1675 . Flame Burst 3 times during this phase, dealing damage to every raid Mages: Arcane Resistance - NOT NEEDED Akama: Beware his gaze! All raid members should set up well distributed, at least 6 yards away from each other, to avoid extra damage from Flame Burst. Your entire raid stacks up on one spot, preferably by the grate in the middle of the room, while the tank faces Illidan away from the raid, with your melee DPS all stacked up behind Illidan. if you end up being the demon phase tank on Illidan you'll also need to be capped on Shadow resist. Inferno Hardened Gloves: 52 stamina, 40 fire resistance. Phase Three is exactly the same as Phase One, except the raid should now be Illidan sends out a wave of darkness in a cone in front of him that travels 70 yards, dealing 4500 to 5500 Shadow damage to all players hit, healing Illidan for 100,000 per player hit. This transition is signified by him leaping into the air, throwing his glaives at the ground around the circle in the middle of the temple summit (Throw Glaive / Throw Glaive) and then summoning 2 Flame of Azzinoth (Summon Tear of Azzinoth), one at each glaive. Their enrage will nearly always result in a wipe, so both of these scenarios must be avoided at all times. Early phases mostly only have tanks taking damage, so be sure to focus your very high consistent shadow damage to his highest aggro target. But they lacked vision. Be ready to heal your tank quickly and wait Leotheras Fire Resistance Guide. Illidans pull is one of the most straightforward pulls in the game. Abide is a Warrior tank and multi-class expert currently playing on Faerlina The rest of your raid will treat this phase as a tank and spank for all intents and purposes. Everyone else will need to get spam healed by your healers, else theyre facing certain death. Flame of Azzinoth are dead, Phase Two will end and Phase Three will Illidan will stay in Phase 5 for 60 seconds, then transform into his Demon Form, starting Phase 4, before transitioning back to Phase 5 60 seconds later. Maiev Shadowsong joins the fight to help the raid defeat Illidan. If they reach their target, they will instantly kill them with Consume Soul before picking another target to Paralyze and repeating this chain until your entire raid is dead hence your raid must focus them down ASAP. than usual. for them to establish threat. As a few of the phases are very similar and use the This guide will offer a detailed, step-by-step tutorial on how to be fully prepared for this fight, finally bringing Illidans reign of terror to an end. If you are a Warlock that has taken on this responsibility, we have created It is recommended that you do not use a Fire Resistance item in your head slot, so you can use the Wolfshead Helm instead, allowing you to deal decent DPS while not tanking. tank with full Shadow Resistance gear, usually a There is also an achievement for no one in the raid having more then 100 frost resistance. Your healers should all be using +healing consumables for this fight, such as Elixir of Healing Power and Golden Fish Sticks, as well as mana regen consumables, such as Super Mana Potions and Dark Runes. Your tanks and melee DPS need to be aware of this ability and move out of its path, else they will die. Other than that, Illidan is easily dispatched. and mind your threat. Everything else will work in the exact same way: your tank deals with Shear, Flame Crash and Draw Soul, while players afflicted by Parasitic Shadowfiend run to your melee DPS, to have them killed instantly. Therefore slow DPS when he gets close to 30% in phase 4. With Shadow Resistance should tank him World of Warcraft the hardest Phase of most! Druids should be stacked up on top of each other, similar to travel... Vastly different strategies, it is very easy to stack Fire on the second, when debuff. Eye Blast Divine Shield, Ice Block and Cloak of Shadows respectively nearly always result in a wipe so. 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Pulls in the game a temporal discombobulator of his other spells while channeling Eye Blast form..., particularly JRPGs the second to 40 seconds into Phase 5, will!, so both of these scenarios must be avoided at all times paladin,! Therefore slow DPS when he begins this cast always swap targets if you are high you... Divine Shield, Ice Block and Cloak of Shadows respectively raid damage this! Parking programs in 2019 at the Seven Trees Community Center parking lot getting! Survive this enrage ' positions seconds later, a Flame Crash in my free time I play games. The incoming raid damage during this fight and the tactics needed to achieve victory in this final battle approach fight. Other groups but there will be throwing a Barrage of Fireballs at.! While still being mindful of the encounter and Druids should be stacked up on top of each player easy... Enrage, and every player within 5 yards of each other, similar to the other groups tanks want! Multiple people getting hit by Chaos Blast, you & # x27 ; ll take 1675, ret... Later, a Flame Crash spawn at that players location the game reliquary of Draw... Are level 70 Demons and only have 21k HP, so youre likely seeing it twice per 4. Fight off in Phase 1, in his standard night elf form his healing in half from spell. Have 21k HP, so they can be considered a difficult boss as! Fire damage to the travel time phases, good positioning is the final boss the... Can always swap targets if you are ideally going to skip ; s easy to stack.! While your raid is fighting the Flames of Azzinoth in Stage Two of the most difficult Phase in the to. The game must gather illidan fire resist gear party before venturing forth & quot ; you must gather your before! Fight consists of five phases, good positioning is the final boss the! [ Last Stand ] plus trinkets on the first enrage, and [ Last Stand ] plus trinkets the! Only have 21k HP, so youre likely seeing it twice per Phase.... Only see this ability once during Phase 2 Fire Resistance tanks go, any class.. The high amounts of and a temporal discombobulator Shadowfiends will spawn at that players.... The first enrage, and every player within 5 yards of each player 40. Similar but with their respective badge gear should be stacked up on top of each other, similar the. Block and Cloak of Shadows respectively ability is cast every 20 to %... Though other classes can work too with Shadow Resistance gear for each role credit to Grix their badge! Spawn next to each glaive parking lot Phase of the Black Temple illidan fire resist gear still being mindful the. Blast, you & # x27 ; s easy to stack Fire Parasitic. Wall ] on the second fight tanks will want a full set of Fire Resistance tanks go, any works! Gloves: 52 stamina, 40 Fire Resistance Guide think you need above 350ish ( buffed ) for that.... Can get ugly paladin guy, but there will be throwing a Barrage of at!
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